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1 /* |
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2 * libtu/obj.c |
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3 * |
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4 * Copyright (c) Tuomo Valkonen 1999-2004. |
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5 * |
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6 * You may distribute and modify this library under the terms of either |
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7 * the Clarified Artistic License or the GNU LGPL, version 2.1 or later. |
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8 */ |
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9 |
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10 #include <string.h> |
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11 |
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12 #include "types.h" |
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13 #include "obj.h" |
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14 #include "objp.h" |
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15 #include "misc.h" |
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16 #include "dlist.h" |
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17 |
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18 |
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19 ClassDescr CLASSDESCR(Obj)={"Obj", NULL, 0, NULL, NULL}; |
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20 |
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21 |
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22 static void do_watches(Obj *obj, bool call); |
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23 |
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24 |
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25 /*{{{ Destroy */ |
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26 |
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27 |
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28 void destroy_obj(Obj *obj) |
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29 { |
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30 ClassDescr *d; |
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31 |
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32 if(OBJ_IS_BEING_DESTROYED(obj)) |
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33 return; |
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34 |
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35 obj->flags|=OBJ_DEST; |
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36 |
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37 do_watches(obj, TRUE); |
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38 |
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39 d=obj->obj_type; |
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40 |
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41 while(d!=NULL){ |
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42 if(d->destroy_fn!=NULL){ |
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43 d->destroy_fn(obj); |
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44 break; |
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45 } |
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46 d=d->ancestor; |
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47 } |
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48 |
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49 do_watches(obj, FALSE); |
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50 |
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51 free(obj); |
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52 } |
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53 |
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54 |
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55 /*}}}*/ |
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56 |
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57 |
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58 /*{{{ is/cast */ |
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59 |
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60 |
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61 bool obj_is(const Obj *obj, const ClassDescr *descr) |
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62 { |
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63 ClassDescr *d; |
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64 |
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65 if(obj==NULL) |
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66 return FALSE; |
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67 |
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68 d=obj->obj_type; |
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69 |
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70 while(d!=NULL){ |
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71 if(d==descr) |
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72 return TRUE; |
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73 d=d->ancestor; |
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74 } |
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75 return FALSE; |
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76 } |
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77 |
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78 |
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79 bool obj_is_str(const Obj *obj, const char *str) |
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80 { |
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81 ClassDescr *d; |
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82 |
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83 if(obj==NULL || str==NULL) |
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84 return FALSE; |
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85 |
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86 d=obj->obj_type; |
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87 |
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88 while(d!=NULL){ |
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89 if(strcmp(d->name, str)==0) |
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90 return TRUE; |
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91 d=d->ancestor; |
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92 } |
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93 return FALSE; |
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94 } |
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95 |
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96 |
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97 const void *obj_cast(const Obj *obj, const ClassDescr *descr) |
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98 { |
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99 ClassDescr *d; |
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100 |
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101 if(obj==NULL) |
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102 return NULL; |
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103 |
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104 d=obj->obj_type; |
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105 |
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106 while(d!=NULL){ |
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107 if(d==descr) |
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108 return (void*)obj; |
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109 d=d->ancestor; |
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110 } |
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111 return NULL; |
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112 } |
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113 |
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114 |
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115 /*}}}*/ |
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116 |
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117 |
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118 /*{{{ Dynamic functions */ |
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119 |
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120 |
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121 /* This function is called when no handler is found. |
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122 */ |
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123 static void dummy_dyn() |
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124 { |
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125 } |
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126 |
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127 |
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128 static int comp_fun(const void *a, const void *b) |
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129 { |
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130 void *af=(void*)((DynFunTab*)a)->func; |
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131 void *bf=(void*)((DynFunTab*)b)->func; |
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132 |
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133 return (af<bf ? -1 : (af==bf ? 0 : 1)); |
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134 } |
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135 |
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136 |
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137 DynFun *lookup_dynfun(const Obj *obj, DynFun *func, |
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138 bool *funnotfound) |
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139 { |
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140 ClassDescr *descr; |
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141 DynFunTab *df; |
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142 /*DynFunTab dummy={NULL, NULL};*/ |
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143 /*dummy.func=func;*/ |
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144 |
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145 if(obj==NULL) |
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146 return NULL; |
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147 |
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148 descr=obj->obj_type; |
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149 |
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150 for(; descr!=&Obj_classdescr; descr=descr->ancestor){ |
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151 if(descr->funtab==NULL) |
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152 continue; |
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153 |
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154 if(descr->funtab_n==-1){ |
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155 /* Need to sort the table. */ |
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156 descr->funtab_n=0; |
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157 df=descr->funtab; |
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158 while(df->func!=NULL){ |
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159 descr->funtab_n++; |
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160 df++; |
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161 } |
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162 |
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163 if(descr->funtab_n>0){ |
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164 qsort(descr->funtab, descr->funtab_n, sizeof(DynFunTab), |
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165 comp_fun); |
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166 } |
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167 } |
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168 |
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169 /* |
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170 if(descr->funtab_n==0) |
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171 continue; |
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172 |
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173 df=(DynFunTab*)bsearch(&dummy, descr->funtab, descr->funtab_n, |
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174 sizeof(DynFunTab), comp_fun); |
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175 if(df!=NULL){ |
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176 *funnotfound=FALSE; |
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177 return df->handler; |
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178 } |
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179 */ |
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180 |
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181 /* Using custom bsearch instead of the one in libc is probably |
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182 * faster as the overhead of calling a comparison function would |
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183 * be significant given that the comparisons are simple and |
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184 * funtab_n not that big. |
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185 */ |
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186 { |
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187 int min=0, max=descr->funtab_n-1; |
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188 int ndx; |
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189 df=descr->funtab; |
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190 while(max>=min){ |
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191 ndx=(max+min)/2; |
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192 if((void*)df[ndx].func==(void*)func){ |
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193 *funnotfound=FALSE; |
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194 return df[ndx].handler; |
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195 } |
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196 if((void*)df[ndx].func<(void*)func) |
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197 min=ndx+1; |
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198 else |
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199 max=ndx-1; |
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200 } |
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201 } |
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202 } |
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203 |
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204 *funnotfound=TRUE; |
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205 return dummy_dyn; |
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206 } |
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207 |
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208 |
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209 bool has_dynfun(const Obj *obj, DynFun *func) |
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210 { |
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211 bool funnotfound; |
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212 lookup_dynfun(obj, func, &funnotfound); |
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213 return !funnotfound; |
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214 } |
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215 |
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216 |
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217 /*}}}*/ |
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218 |
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219 |
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220 /*{{{ Watches */ |
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221 |
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222 |
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223 bool watch_setup(Watch *watch, Obj *obj, WatchHandler *handler) |
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224 { |
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225 if(OBJ_IS_BEING_DESTROYED(obj)) |
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226 return FALSE; |
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227 |
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228 watch_reset(watch); |
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229 |
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230 watch->handler=handler; |
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231 LINK_ITEM(obj->obj_watches, watch, next, prev); |
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232 watch->obj=obj; |
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233 |
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234 return TRUE; |
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235 } |
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236 |
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237 void do_watch_reset(Watch *watch, bool call) |
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238 { |
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239 WatchHandler *handler=watch->handler; |
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240 Obj *obj=watch->obj; |
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241 |
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242 watch->handler=NULL; |
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243 |
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244 if(obj==NULL) |
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245 return; |
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246 |
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247 UNLINK_ITEM(obj->obj_watches, watch, next, prev); |
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248 watch->obj=NULL; |
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249 |
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250 if(call && handler!=NULL) |
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251 handler(watch, obj); |
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252 } |
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253 |
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254 |
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255 void watch_reset(Watch *watch) |
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256 { |
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257 do_watch_reset(watch, FALSE); |
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258 } |
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259 |
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260 |
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261 bool watch_ok(Watch *watch) |
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262 { |
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263 return watch->obj!=NULL; |
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264 } |
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265 |
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266 |
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267 static void do_watches(Obj *obj, bool call) |
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268 { |
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269 Watch *watch, *next; |
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270 |
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271 watch=obj->obj_watches; |
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272 |
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273 while(watch!=NULL){ |
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274 next=watch->next; |
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275 do_watch_reset(watch, call); |
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276 watch=next; |
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277 } |
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278 } |
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279 |
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280 |
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281 void watch_call(Obj *obj) |
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282 { |
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283 do_watches(obj, FALSE); |
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284 } |
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285 |
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286 |
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287 void watch_init(Watch *watch) |
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288 { |
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289 watch->obj=NULL; |
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290 watch->next=NULL; |
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291 watch->prev=NULL; |
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292 watch->handler=NULL; |
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293 } |
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294 |
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295 |
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296 /*}}}*/ |
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297 |