# HG changeset patch # User Tuomo Valkonen # Date 1516962681 0 # Node ID e0e6043779e2641ad7e3101daf2d357d601ba367 # Parent a8a5ebb64e0279b3e6c648d5a0adec07657a2cb7 Improved time display in menu diff -r a8a5ebb64e02 -r e0e6043779e2 ui.py --- a/ui.py Fri Jan 26 10:31:08 2018 +0000 +++ b/ui.py Fri Jan 26 10:31:21 2018 +0000 @@ -83,6 +83,7 @@ return new info=None + this_need_reconstruct=None if not status.errors.ok(): info=add_info(info, str(status.errors)) @@ -91,14 +92,24 @@ # Operation scheduled when=status.when() now=time.time() + if when0: + + if twhen>tendtomorrow: whenday=datetime.date.fromtimestamp(when) - whenstr='on %s' % whenday.isoformat() + whenstr='on %s' % twhen.date().isoformat() + this_need_reconstruct=tendtoday+datetime.timedelta(seconds=1) + elif diff.seconds>=12*60*60: # 12 hours + whenstr='tomorrow' + this_need_reconstruct=twhen-datetime.timedelta(hours=12) else: twhen=time.localtime(when) if twhen.tm_sec>30: @@ -137,7 +148,7 @@ else: title=status.name - return title, (status.state, status.errors) + return title, (status.state, status.errors), this_need_reconstruct class BorgendTray(rumps.App): def __init__(self, backups): @@ -161,18 +172,21 @@ b.set_status_update_callback(cb) self.statuses[index]=b.status() - menu, state=self.__rebuild_menu() + self.refresh_timer=None + self.refresh_timer_time=None - self.refresh_timer=None + menu, title=self.build_menu_and_timer() - super().__init__(trayname(state), menu=menu, quit_button=None) + super().__init__(title, menu=menu, quit_button=None) + def __rebuild_menu(self): menu=[] state=(backup.State.INACTIVE, backup.Errors.OK) + need_reconstruct=None for index in range(len(self.backups)): b=self.backups[index] - title, this_state=make_title(self.statuses[index]) + title, this_state, this_need_reconstruct=make_title(self.statuses[index]) # Python closures suck dog's balls... # first and the last program I write in Python until somebody # fixes this brain damage @@ -185,6 +199,12 @@ menu.append(item) state=combine_state(state, this_state) + # Do we have to automatically update menu display? + if not need_reconstruct: + need_reconstruct=this_need_reconstruct + elif this_need_reconstruct: + need_reconstruct=min(need_reconstruct, this_need_reconstruct) + menu_log=rumps.MenuItem("Show log", callback=lambda _: showlog()) menu.append(menu_log) @@ -192,24 +212,42 @@ menu_quit=rumps.MenuItem("Quit...", callback=lambda _: self.quit()) menu.append(menu_quit) - return menu, state + return menu, state, need_reconstruct + + def build_menu_and_timer(self): + if self.refresh_timer: + self.refresh_timer.cancel() + self.refresh_timer=None + self.refresh_timer_time=None + logger.debug('Rebuilding menu') + menu, state, need_reconstruct=self.__rebuild_menu() + title=trayname(state) + + if need_reconstruct: + when=time.mktime(need_reconstruct.timetuple()) + delay=when-time.time() + self.refresh_timer=Timer(delay, self.refresh_ui) + self.refresh_timer_time=need_reconstruct + self.refresh_timer.start() + + return menu, title def refresh_ui(self): with self.lock: - self.refresh_timer=None - logger.debug('Rebuilding menu') - menu, state=self.__rebuild_menu() + menu, title=self.build_menu_and_timer() self.menu.clear() self.menu.update(menu) - self.title=trayname(state) + self.title=title def __status_callback(self, index, status, errorlog=None): logger.debug('Status callback: %s' % str(status)) with self.lock: self.statuses[index]=status - if self.refresh_timer==None: + if self.refresh_timer==None and not self.refresh_timer_time: self.refresh_timer=Timer(refresh_interval, self.refresh_ui) + # refresh_timer_time is only set for "long-term timers" + self.refresh_timer_time=None self.refresh_timer.start() if errorlog: